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March 27, 2015 - Bristlebane Day and Mischievous Muses

The Bristlebane Day event began several hours ago, the sky is slowly brightening into daylight here in Southern California ... and I have not yet slept.

For several weeks now, I had been plotting and planning a very specific story for Bristlebane Day. However, it was all in my head, with none of it written down.

No worries, right? One of my college English teachers told me that I wrote my best short fiction under pressure, and there was plenty of time to let the ideas roll around in my head as I refined little bits and pieces.

Then, suddenly, time compressed, and I had only two days before Bristlebane Day 2015 was to launch. No problem - I could start writing as soon as I returned from my weekly visit to the chiropractor and finish with over a day to spare - right? Only I returned home to find that the April 1 events were turned on for the Test server, and there was a new quest, a new achievement, and new rewards to test out.

And then it was Thursday, and I woke up feeling like a saber-toothed frog had taken up residence in my throat. A visit from my acupuncturist managed to chase the frog out before he got too comfortable in there, but I still needed a nap before the Muse was willing to come out to play.

Oh what a romp the Muse decided to take! I suspect that this is my longest Niami story ever, with over 9400 words to it before I dropped it into the site editing window and began final editing and formatting. The length seems rather fitting, since it is her most convoluted prank yet.

As usual, the impatient can scroll down past the horizontal rule on Bristlebane Day 2015: Godlike Pranking to check out just the new stuff without the extra more meaty "gravy" of a story.

Nix that. The impatient already ignored all of this sleepy babble, and just clicked on the link anyway. Ah well, they can figure it out for themselves ...

Created By: Niami Denmother          

March 25, 2015 - Coming Soon(TM)

Bristlebane Day begins on Friday. Yep, the season of event mania is headed for the finish line, more or less. While I have had the eye-candy ready for almost two weeks, the muse and I have been working on hashing out on a slightly grander scale than usual, and the story is not ready to publish yet. Hopefully I will have it done late today. If not, you will have to wait until tomorrow for the story Godlike Pranking, but you can use that link now to see the new items. The tinyurl if you need to share it for any reason in chat channels is http://tinyurl.com/eq2bristlebane

Created By: Niami Denmother          

March 19, 2015 - Chronoportals 2015

Just a reminder that the Chronoportals event only lasts a week, so if you want any of the Chronoportals House Items, you should set aside some time to run the instances. Remember to grab the new quest from above the docks in the Commonlands, first, for an extra reward. (With danger, you can sneak even a low-level alt into the instances to grab the new quest updates, even if you are unable to do the rest of the combat.)

Created By: Niami Denmother          

March 17, 2015 - This and That

There have been a couple changes/fixes in regards to the new food and drink that was added on March 10. On the fix front, the blood oranges in T8 have been added to the T8 shrub nodes. On the changes front, the T10 and T11 food and drink have had crit chance added to the stats. The article on primordial adornments and rare food/drink has been updated with the new examine info for the T10/T11 food and drink.

The annual chronoportal event, which is a bow to the anniversary of EverQuest, will begin on the 19th. While this is an utterly crafting-free event, there are quite a few heirloom house items to scrounge, including a few new ones this year. While I initially just did a page for the new items from the event, I added all the chronoportal house items to it. Enjoy!

Created By: Niami Denmother          

March 10, 2015 - Harvesting Squirreliness

Harvesting nodes in Tranquil and Phantom Sea are currently disabled due to a crash issue. They are working on it. Harvesting shrubs in Kunark is giving an incorrect rare in place of the new food rare.

Did Friday the 13th come early?

Created By: Niami Denmother          

March 09, 2015 - Incoming Tradeskill Stuff

This just hit Test late this afternoon, and will go live in the morning. So, um, I am running around like a very very grumpy redhead on Test trying to harvest enough of these new ultra rares to test anything.

Two versions of the Tradesman's Satchel will be added to the marketplace shortly after this update. When unpacked in your inventory these satchels will grant a large amount of common harvestable resources as well as a chance at bonus items. Possible bonus items include spellshards/foundations for the appropriate tier as well as new components used in the crafting of new and powerful white adornments that grow in power as you level. Recipes for these new adornments may be purchased off of adornment recipe merchants.
Rare Provisioner Harvests have been added to garden nodes of all types, recipes that use these new harvests have been added to existing recipe books at level 1 and 10, and new Advanced Provisioner recipe books which can be purchased from any recipe vendor.

Update: I have been at this nonstop (other than 5 minutes for dinner) ever since we realized that this was slipped onto Test today, and have been unable to verify more than 10% of the new rare/ultra-rare harvests, which means I only got to test that many of the recipes, too. If you want to know what details we know on them, I have put together a page here: http://tinyurl.com/eq2primordial.

Created By: Niami Denmother          
Last Modified on: 2015-03-10 01:48:12          

March 04, 2015 - Brewday and More

Brewday starts in a few hours. Mum is going to Raise a Glass in memory of absent companions. What will you be doing?

Meanwhile, one of our recently returned players, Bardbear, put together a leveling guide for crafting from 1 to 100, in order to help him get his alts all leveled up, and we are hoping it will help some of you as well!

Created By: Niami Denmother          
Last Modified on: 2015-03-04 09:13:20          

February 27, 2015 - Double, double, it is no trouble!

This past week, Skrit and Robbins for the Far Seas crafting lines were not the only ones that took a vacation due to an issue with mission givers in the Altar of Malice zones. Now that they are fixed, they are making up for lost time. While it was initially announced as possibly a double ferrin weekend, all alternate currencies are doubled, so you will earn double tokens from crafting dailies, weeklies and the like as well! This will run through Sunday night at 11:59 p.m. Pacific.

Update: The Neriak City Festival will also start Sunday, and, yes, city tokens will still be doubled that day. :D

Created By: Niami Denmother          
Last Modified on: 2015-02-27 02:27:31          

February 24, 2015 - Housekeeping

I have had quite a bit sitting on the "To Do" list for quite a while, and very little energy/inclination to do anything about it. Today, I tackled several hours of that list.

Do you have trouble remembering which what does what and needs which in regards to the AoM purple adorn recipes that are available on the Far Seas faction merchants? How about an AoM Crafted Purple Adorn guide that actually includes adorn details, recipes and costs, instead of the placeholder I put up several months ago? You can thank Qyzi for this, as she sent me an AoM Purple Adornments Spreadsheet for the site, and I used that as my base for the article.

That got me thinking on the spreadsheet front, and I did a chunk of work on the Tradeskill Apprentice Spreadsheet. I think I have it up to date now, but that is a LOT of tabs and a lot of details. Mea culpa if I missed anything.

To make life a bit easier, once I finished the Grandmaster recipes tab, I also saved just the Grandmaster Recipes to a separate spreadsheet. This should make it a handier reference for when someone asks which ingredients are needed for X class in Y tier. You can also add another column if you want to track which of your crafters knows which tiers of what GM recipes.

Last, but definitely not least, Brewday was patched to Test last week. I actually finished the preview/story in record time and posted to the Daybreak forums, my forums and my personal facebook page, but forgot to post here until a PM nudged me last night. So, here it is! Brewday 2015: Raise a Glass

Update: (just before 7pm Pacific) The above is currently the Message of the Day (/motd) in-game. It impacts not only the adventuring mission givers for AoM but also Skrit and Quartermaster Robbins. Tonight is not a night for crafting questing in AoM...

Created By: Niami Denmother          
Last Modified on: 2015-02-24 07:54:19          

February 11, 2015 - Daybreak Update

By now, many of you know the news about the large layoffs at Daybreak (formerly SOE). For those who do not, here is a link to the official post about it. My heart goes out to all the phenomenal folks who were let go today, several of whom I considered friends. My heart, of course, especially goes out to my beloved "hubbyogre", who was one of those cut. Bleargh.

Created By: Niami Denmother          

February 10, 2015 - Awaiting Hotfix

The Bound Incandescent Transumation Stone that was added with the patch today is a bit buggy, and most folks cannot transmute them. This will be fixed with the next hotfix (including any in inventory that were already purchased).

Created By: Niami Denmother          

February 04, 2015 - Erollisi Day 2015

In a few short hours, the annual festivities celebrating love, known as Erollisi Day, will hit the live servers. After helping her apprentice Agnor with a gift, Mum decided it was time to help some of the more overlooked races of Norrath with their romances in Helping Hands

Created By: Niami Denmother          
Last Modified on: 2015-02-04 08:58:27          

February 02, 2015 - SOE Becomes Daybreak Game Company

The only information I have so far is from the official announcement, but for those who have missed it on the EQ2 forums, here it is:

Dear Players, Partners and Friends,
Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!
As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward.
So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in.
Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together.
Thank you for your continued support. See you in game!
The Team at Daybreak

Created By: Niami Denmother          

January 30, 2015 - So This is Why ...

... it takes me so long to get much done with the site!

I am mostly over the creeping crud, and while I am still feeling bluggy, I decided it was beyond time to get a Tier 11 Food and Drink Progression chart on the site.

It took me FOUR hours to get the information from in-game, then get the guide formatted and in place on the site.

It sounded simple enough. Log on to one of my provisioners, examine every 96-100 food and drink recipe, make notes, log off, hand format the table and publish it. Boom, bam, done. Right?

Examining the recipe, then examining the product from the recipe examine to get the info seemed the slow way to do it, so I hopped over to our guildhall and opened up the food and drink depot, reverse sorted by level, and used that to examine the end results. Only a couple of them weren't in the depot at all anymore, so of course I had to restock them! And I had to restock the ones that were low in quantity ... right?

Then, well, this poor provisioner has not seen the light of day for a couple weeks, and had a couple quests to hand in, and I felt guilty enough over the neglect that I headed out to Tranquil Sea to hand them in ... and was unable to resist the lure of "just one more" quest to do, and one more, and one more.

I have never met a node I disliked, so of course I started combat harvesting while questing!

Somewhere in there a guildmate had a question about crafting expert spells, so I fielded that as well. (Note to self: log into jeweler later and make those if the email has arrived, and make some shinies for my ranger, and log in the alchemist for some poisons, and ...)

When I finally logged off, I realized that I should have eaten lunch 2 hours ago, so a quick bite was in order before the formatting.

Then I got sidetracked by the fact that ftp was timing out on our site, preventing me from uploading images (not needed for text input/editing, but while I was doing site work anyway, it was time to fix an image in a quest writeup), so I had to ping the hubbyogre.

Then ... what was I doing again? Oh, right. Having to do html table editing in text form can be annoying, and it is easy to lose your place when you are doing a lot of copy and pasting of text, then throwing formatting around small bits, chunk by chunk by chunk. At one point I realized that I had put the level 98 food and drink under the level 97 labels and other such oopses, but eventually I got it all where it should be, and finally published.

So, yeah, this is why it often takes me longer than planned to do even something as "simple" as a chart. If you have a mental image of one of the dogs from the movie "Up!" having a squirrel moment due to distractions of any kind, you are on the right track. :D

Created By: Niami Denmother          
Last Modified on: 2015-01-31 12:12:27          

January 28, 2015 - Happy Gathering Goblin Change

The patch tomorrow will change the gathering goblin prestige ability again, and it is a welcome change:

  • Artisan's Gathering Goblin cost has been reduced to 1.
  • Stalk VIII (Grandmaster) recipe is now located within Scout Grandmaster Recipes Volume XI.
  • Fortify Elements IV (Grandmaster) recipe has been moved from Mage Grandmaster Recipes Volume VI to Volume V.
  • Salvaging now only requires 1 rank of gathering goblin to become available.

Created By: Niami Denmother          

January 21, 2015 - A Few Incoming Changes

The patch in the morning has several tradeskill-related changes and fixes. I want to especially draw your attention to the gathering goblin change, as you will be required to spend 5 points in the goblin if you want to summon him, which may require some rethinking in your tradeskill AA profiles.

  • Tradable purple adornments may now be placed in adornment depots.
  • Advanced Adornments volumes are now stackable.
  • Xiocite Rapier of the Grimstone is now correctly named a Dirk.
  • House Actors can use two new sleep states as part of their animation selection.
  • Umbral Blightmare is now usable by appropriate level Tradeskill classes.
  • Tinkering and Adorning Reaction Arts are now automatically granted and no longer need to be purchased.
  • Artisans Gathering Goblin has been changed to a single 5 point prestige ability with a short recast.
  • Evade III Grandmaster Recipe can now be crafted by all Evade III (Master) spellscrolls.
  • The recipe for Incandescent Adornment of Prismatic Resilience (Greater) now requires the correct amount of components.

Created By: Niami Denmother          

January 09, 2015 - House Access Lists

The following is going to be patched to the Test server in a couple of hours - hopefully that means it will be on Live servers "soon".

Players may now save their house access list to a local file, and load said file as well. Please note that loading is non-destructive, ie: when loading an access list file into a house, existing access settings will remain

Created By: Niami Denmother          

December 17, 2014 - Harvesting Change

If you have been harvesting since the patch on Tuesday, you will have noticed that, instead of pulling 1/3/5/10 units of common resources per harvest, you have been getting 2/7/13/20 units. Caith responded on the SOE forums last night that this is an intended change. The rate for rares and ultra-rares has not changed, nor do they have any plans to change them at this time, but the common resource rates should make many happy, especially those who are working on their Qho-ta.

Created By: Niami Denmother          

December 12, 2014 - Two Changes Coming Next Week

There are two changes coming next week. The first is regarding dungeon maker dungeons and the second is regarding how AA xp is earned. Rather than reword and worry about something vital being missed, I recommend that folks read the Dungeon Maker post here and then the AAXP post here.

Created By: Niami Denmother          

December 11, 2014 - Frostfell and More

Frostfell 2014 goes live after the patch today, at roughly 8 a.m. Pacific. In addition, the patch has quite a few bug fixes and some goodies based on requests from SOELive. Hiding amidst the patch notes are some yummy old furniture items that are now buyable. This includes Maj'Dul tapestries from the various courts, which will be sold to folks who have completed the appropriate quests or have ally faction with the court in question, the termites that were a Tupta crafting quest reward which will be sold up on the tradeskill merchant in Cobalt Scar for those who have completed the above-mentioned Tupta quest, and a whole bunch of old furniture that used to be on the furniture vendors at the launch of the game which will once again be sold by a merchant in Qeynos and in Freeport. Details can be found in the patch notes above.

Edit: since I have seen more than one query on the in-home Frostfell stations, and folks are missing the link in the Frostfell article, here is a tinyurl of the article from last year: tinyurl.com/ffstations

Created By: Niami Denmother          
Last Modified on: 2014-12-11 07:23:15          

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