Can't tell your figwart from your mantrap? Uncertain what rares you should be scrounging for mastercrafted gear as you level up? Here's a down-and-dirty guide, just for scouts!
*=T9&10 changes the rare jewelry to mostly use the rare ore. The exception to this is some T9 jewelry from Quel'ule faction recipes.
||Cloak & Dolls
||bronze cluster or
||blackened iron cluster
||blackened iron cluster
or severed bone
||steel cluster or
||feysteel cluster or
||ebon cluster or
||cobalt cluster or
||xegonite cluster or
rough lumbered ebony
|rough lumbered ebony
||incarnadine cluster or
||brellium ore or eucalyptus lumber
||tungsten ore or bubinga lumber
||bubinga lumber (shield, no bow available yet)
||black star sapphire
||none yet this tier
Seek out an armorer for your armor. Tailors will make your cloak and hex dolls; jewelers will make your spells, and jewelry; woodworkers make your bow, round shields and ammo; weaponsmiths make metal weapons. When you have a crafted weapon created, you will likely want the "imbued" (not blessed), version.
Tiers: I know folks can be confused by the tier-thing, so here's the breakdown:
The only exception to the above are mastercrafted hex dolls, which are at the start of the tier (10, 20, etc.)
- Tier 1: levels 1-9, mastercrafted gear will be level 2 to equip
- Tier 2: levels 10-19, mastercrafted gear will be level 12 to equip
- Tier 3: levels 20-29, mastercrafted gear will be level 22 to equip
- Tier 4: levels 30-39, mastercrafted gear will be level 32 to equip
- Tier 5: levels 40-49, mastercrafted gear will be level 42 to equip
- Tier 6: levels 50-59, mastercrafted gear will be level 52 to equip
- Tier 7: levels 60-69, mastercrafted gear will be level 62 to equip
- Tier 8: levels 70-79, mastercrafted gear will be level 72 to equip
- Tier 9: levels 80-89, mastercrafted gear will be level 82 to equip
- Tier 10: levels 90-92, mastercrafted gear will be level 91 or 92 to equip (varies by slot)
Armor: There are multiple flavors of chain armor to choose from: Chainmail (STR/STA/AGI), Brigandine (STA/WIS/INT), Reverent (STR/WIS/INT), and Melodic (STR/AGI/INT).
Shields: While many scouts dual wield weapons, there may be situations where they use a shield in their secondary. When they do, they are allowed to use a round shield, which will use the same rare as a bow from the same tier.
Jewelry: While scouts typically use STR/STA/AGI on their jewelry, there are some times when they'll want a piece of INT/WIS/STA jewelry as well, especially if they're a dirge who gets part of their power pool from INT. In addition to rings, earrings, bracelets and the like, there are also various other jeweler-made items from the rare root (scarves) and rare hide (belt, tomes), but since there is a jewelry revamp in-progress, giving class-specific recommendations on these will have to wait.
Dolls: Hex dolls begin in tier 2, cloaks become available in tier 3. Neither are yet available in T10, since we only have a partial tier, and the recipes are later in the tier.
Experts: the following level 70 scout experts were part of the EoF expansion (when the level cap was 70), and use the tier 7 rare, spongy loam, instead of the tier 8 loam. Make sure to check with your jeweler before obtaining the rare for these experts, in case there have been any recent changes to them.
- Rain of Arrows
Created: 2008-08-06 10:44:34
Last Modified By: Niami Denmother
Last Modified on: 2012-05-02 11:11:20
© 2003-21 Niami Denmother.
The fine print. This is a research and information site. All of the information on this site has been gathered and submitted by the players and Niami Denmother. While we try our best to keep the information here as accurate and up to date as possible, rely upon it at your own risk. By submitting information and graphics to this site, you are granting us permission to use the materials in any way that we deem appropriate. EverQuest is a registered trademark of Darkpaw Games LLC. Except as is disclosed on the "about" page, this site has no official connection with EverQuest or Darkpaw Games LLC. All information, articles and graphics on this site are the copyright of EQ Traders Corner, its owners and/or Darkpaw Games LLC and may not be copied or reprinted without the express written approval of the copyright holder. This site is not meant to represent official EverQuest (Darkpaw Games) policy, and we are not responsible for errors and/or omissions that occur due to changes in EverQuest trade skills or information that we recieved from the community that is in error.