EQ Traders Corner
  


AoM: Far Seas Prestige Tree

This is part of the Altar of Malice Crafting/Housing Preview As such, things may still change before it launches to members on November 11, 2014.

The increase from level 95 to level 100 will allow crafters 25 additional prestige points, which can be spent in the new Far Seas prestige line (below). To make things easier to visualize before you get to see it for yourselves, I've lettered the abilities on the image below.

The Abilities

A) Far Seas Harvest Technique, Cost: 1 point, one point total can be spent in this starter.
"Grants the ability to harvest special rare items from high level harvesting nodes"

This grants the ability to see "a mysterious crystal" node in Tranquil Sea and Phantom Sea. You cannot track these nodes, so you will have to be on the lookout for a special stone node that has a red-orange particle effect around it. The result, "Essence of War" is used in level 100 jeweler charm recipes from the "a tattered scrap from the book of war" that can also be obtained from the node.

The recipes contained within require 15 (5 sapphire bixbite, 5 carbide ore, 5 lumium cluster) tier 11 rares, along with the essence of war and 200 effulgent coal.

B) Bulk Refining Cost: 1 point. 8 ranks can be earned
"Increases max refining quantity by 25 for each point spent"

C) Far Seas Salvager Requires Bulk Refining rank 5, Costs 2 points, and only one rank in it can be earned.
Increases the chance to earn a quintessence from salvaging by 100% to 700% depending on the quality of the item salvaged

These quintessence seem to be only from level 95+ gear, and are used as an ingredient in the new purple adornments.

D) Profession Mastery Cost: 1 point. 8 ranks can be earned
"Increases crafting skill of your primary class by 5 points for each point spent"

E) Production mastery Requires Profession Mastery rank 5, Costs 2 points, and only one rank in it can be earned.
Increases durability gain by 5%

F) Crafting Generalist Cost: 1 point. 8 ranks can be earned
"Increases crafting skills of your out of class crafting by 5"

G) Critical Combinations Requires Crafting Generalist rank 5, Costs 2 points, and only one rank in it can be earned.
"Increases critical success chance by 5%"

H) Support Specialist Cost: 1 point. 8 ranks can be earned
Increases Tinkering and Adorning by 5

I) Crafting Specialist Requires Support Specialist rank 5, Costs 2 points, and only one rank in it can be earned.
Increases Success Chance by 10%

J) Disciplined Transmutations Cost: 1 point. 8 ranks can be earned
"Increases transmuting by 5 for every point spent"

K) Experienced Reaping Requires Disciplined Transmutations rank 5, Costs 2 points, and only one rank in it can be earned.
"Increases Foresting, Fishing, Gathering, Mining and Trapping by 50"

L) Swift Casting Requires 20 points in the Far Seas tree, costs 2 points, and only 1 rank in it can be purchased
"Increase the amount of progress gained by 5%"

M) Seasoned Experimentation Requires 20 points in the Far Seas tree, costs 2 points, and only 1 rank in it can be purchased
"Increases the amount of experimental progress gained by 5%"

Created: 2014-11-06 11:37:41          
Last Modified By: Niami Denmother          
Last Modified on: 2014-11-20 01:07:37          

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