EQ Traders Corner
  


October 16, 2017 - Small Beta Tips

With the expansion pre-order and beta beginning tomorrow (you must pre-order to get flagged for beta), I figured it was time to throw out a few reminders:

The basic command to make a COPY of your character is to /beta while on that character.

  • Again, this is a COPY. What you do on beta will not make any changes your live characters.
  • Make sure you're in an overland or city zone when you give the /beta command, not an instance, or you may bounce around a bit when you first try to log in that character on beta.
  • If you want access to your sales crates for whatever reason while on beta, you will want to actually have those sales crates in your physical inventory before you give the /beta command. Anything placed in a broker slot will not copy over.
  • You cannot use /claim on beta. If you have something in claim that you want your character to have, you will need to /claim it before you /beta.
  • If they use the same copy procedure as last year, your shared bank comes with you. If you are copying several alts, that means you'll get several copies of your shared bank to sort through, making a horrid mess. Crafting armies would do well to clear out their shared bank a bit before doing the /beta, to save themselves a ton of clicking and arranging. (Since what happens on beta won't impact your live characters, there's no reason to duplicate a ton of stuff you won't need for beta testing.)
  • Your houses "should" copy over when you /beta ... if they're NOT published. Sometimes the housing zones have availability issues, especially during that first flood of copies. Don't fret it too much if it happens to you - once a public guild or two get going, there will be access to crafting equipment, port items, etc. :D
  • If you are really, really eager to get over there to test right away, you might want to patch the beta client today. You will likely still need a patch tomorrow, but it will be a lot smaller, and take some beat-release load off the patcher.
  • /bug is a command you will want to use a lot over there. Remember to keep it brief and polite, but with as much detail as possible. (i.e., Questgiver ___ does not continue ____ quest after the step _____.) If you are putting in a tradeskill bug, most of the time you will be hitting the Mechanics dropdown, and then selecting Tradeskills from there.
  • DO be sure to report bugs, and/or post them in the proper spot in the beta forum. Do NOT send a tell to me and expect me to be your secretary. Just do not go there. I have my own testing to do, and every ... single ... year ... several people end up wasting my time by sending me WALLS of tell text with the bug that they found, instead of putting in a /bug where it will do the most good. /bug it, breathe, and move on to testing something else.
  • Most importantly, in my mind, is for beta testers to remind themselves that it is a beta. Things WILL break, you WILL get stuck at times waiting for something to be patched, you MAY end up having to do a fresh copy of your character and redo content and such if you get badly bugged enough. Breathe. You're there to find bugs, not to join the many dozens of folks freaking out because it isn't working perfectly right away when they want it. :D

Created By: Niami Denmother          

October 14, 2017 - Fast Travel

As many know, free fast travel is now enabled for members, other than on the TLE servers. This allows you to use the Fast Travel option without having to pay SC for it. However, many folks have resized their maps or used custom map UIs, so the fast travel button can be hard to find. In those cases, you might prefer to make a macro to directly call up the fast travel map. The command line for the macro would be: /smp pon pon_teleport

Click on your desired destination on that map, then click the Next button and one of two things will happen. If there is only a single bell/druid port/wizzie port for that location, a popup will appear asking if you wish to fast travel. If there are multiple locations (bell and/or wizard port and/or druid port) in that zone, a map of the zone will appear, and you click on the fast travel icon for your landing point in the zone. Below is a cropped image of the three possible fast-travel landing points in Kylong Plains as an example.

Created By: Niami Denmother          

October 10, 2017 - Planes of Prophecy Expansion Stream

On October 17th, there will be a livestream regarding the Planes of Prophecy expansion. Pre-orders will also start that day, as will beta testing for those who pre-order. Details can be found in this announcement thread on the official forums.

Created By: Niami Denmother          

October 06, 2017 - NoTD Vendor for Fallen Gate

The Fallen Gate server has not been neglected this Nights of the Dead (thanks Kaitheel!). The "a Nights of the Dead Merchant" can be found in both Qeynos and Freeport with some masks, candles, pumpkins and such. In North Qeynos, he's apparently a hungry sort, so he's standing in front of Voleen's bakery, across from the Claymore statue there. In West Freeport, he's in front of the Coaltion of Tradesfolke. In both cases, if my post-midnight explanation isn't clear enough, ask a guard to point you to "Dead"

Created By: Niami Denmother          

October 05, 2017 - Amok, Amok, Amok!

In just a few short hours, the Nights of the Dead event will go live. Are you ready to run amok and do a bit of gravedigging? Care to help out an unhappy ghost who says she was forced out of her final resting place? Collect tons of candy for your shopping and crafting needs? Get ready, as the event launches at 12:01 am (1 minute after midnight) Pacific on the 6th!

Created By: Niami Denmother          

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