Chaos Descending Information Clearinghouse

Information in this and linked articles is being obtained during the beta testing phase. It can change. Some of it WILL change. Much information will be added at the last moment. There will be a listing at the bottom of this page to show what changes/additions have been made since the article was published

Druzzil Ro, goddess of Magic has been imprisoned by The Tribunal due to the actions of adventurers. The Elemental planes are badly out of balance with odd happenings. Given the name of the next EverQuest2 expansion, however, chaos should be expected.

Thankfully it isn't all doom and gloom, as Norrathians are able to explore the great library of Myrist, repository of Norrathian knowledge, which had been cut off from everything else for many generations. Even there, however, there are problems as a strange ailment has been laying low the custodians of the library.

Welcome to Chaos Descending, the next installment in the glowing (and growing!) tapestry that is the world of EQ2. This expansion will go live on November 13, 2018. As usual, I will be adding information to this and supporting articles until expansion launch and beyond, and things reported here from beta can/may/will change without warning.

Getting Started

When the expansion is released, the first thing you need to do is read your mail on a level 110 crafter or adventurer. Sounds pretty simple, eh? However, it has tripped up many folks in beta who thought they would be able to travel directly to the new zone, only to be told they don't meet the requirements.

In addition to the wizard spires, you will also be able to enter Myrist via a new portal in the Coliseum of Valor. The portal is located between the zones for Innovation and Disease in PoValor, and will deposit you in the Prophecy Portal Gallery in Myrist.

Getting Around Myrist

While only two floors of Myrist are accessible to players, the zone feels pretty large, and learning which teleporters to use to get where can be a bit confusing on your first day in there. Read more about Myrist, and important landmarks here.

Notes For Everyone!

Reminder! Custom UIs!

Various features from this expansion will require changes to different bits of the User Interface (UI), such as for mercs and mounts. If you use a custom UI, make sure to check with the source of those UI mods for updated UI components, otherwise you may find yourself disabling a lot of UI bits on launch day so you can keep training your merc, train your mount, etc.

Feature: More Mercenary Leveling

Mercenaries will be able to be trained to level 20, unlocking more accolade slots along the way. Merc accolades will be made by jewelers in this expansion, and new mercenary gear will be made by armorers.

Feature: Mounts - Leveling and Gear

You will be able to train your mounts in much the same way that you train your mercenaries. One mount can be trained at a time, and training unlocks more mount gear slots.

As you can see from the above, your mount tab will show you the current level of each of your mounts, and that new purple button on the bottom right gives you the second view above, which allows you to gear up and train your currently summoned mount.

Four rarity tiers of mount gear will be able to be crafted by level 110 artisans and will require not only the recipes for the saddles, hackamores, reins and barding, but will also require specific consumable patterns. Some of the mount gear will be targeted at adventurers, some will be targeted at crafters.

We do not yet know how we will obtain all of the mount gear recipes on launch. We do not yet know how all the patterns will be obtained, though we do know some. You will gain your choice of two tradeskill stat patterns during the tradeskill sig line. Some of the adventuring patterns are on various currency vendors in Myrist. The rest is up in the air right now, and this section will be fleshed out as I learn more.

We also do not yet know how all the extra barding slots are unlocked, although it sounds like one will be unlocked for those who pre-order the premium edition of the expansion.

Other Notes for All

There is no level cap increase for this expansion, but there are new tiers of resources to harvest, recipes for all crafting classes, 5 more levels of ascension for the level 100+ adventurers, the mount and merc leveling mentioned above, and questlines for adventurers and crafters.

Tradeskill Questline

Chaos Descending includes a series of 24(!) quests for level 110 crafters. There are no pre-requisites for these quests other than being level 110 in your crafting class and owning the Chaos Descending expansion.

The the main quest page for The Scrivener's Tale is up and fleshed out! There are also video walk-throughs linked in on that page now. There's also the Chaos Descending Crafting Rewards page if you wish to eyeball what you will get from the line. :D

Recipes, Oh The Recipes

The basic class recipes, as well as tinkering recipes, will be on recipe merchants. We have learned that you must complete the first TS quest "The Scrivener's Tale: Animating the Inanimate in order to purchase the essentials books. Advanced class books will be drops, as well as possible mission rewards. Mount gear recipes will also be possible mission rewards. Infuser recipes (artisan, no-trade) are chest drops (and hopefully in other manners as well).

For armor and weapons, "Student's" is the common/handcrafted label, and "Academic's" is the mastercrafted.

Harvestables

There is a new tier of resources coming out with Chaos Descending that can be harvested in the four overland zones (Vegarlson, Doomfire, Eryslai and Detroxxulous). Since they are level 110 resources, just like the ones from PoP, they will jumble together in your depot when you sort by level, so a listing of the names is a handy thing.

In addition to going out and harvesting yourself, you will find that your Obulus Frontier Garden will give you a bundle of harvests that you will then manually unpack to choose either Plane of Magic (PoP) harvests, or Elemental Planes harvests (CD). NOTE: If this bundle stays LORE, you will need to unpack it BEFORE you try to collect from your garden the next time. (You won't get a bundle if you already have one in inventory, but it'll make the garden timer reset as if you collected from it. Get in the habit of unpacking them right away to avoid this!

Harvesting quests for the Elemental Planes from the guildhall harvesters will be unlocked with completion of the Scrivener's Tale crafting series, which will also give you extra resources on completion.

Your pack pony (which will also have a pack snail appearance that you can toggle on and off) does not know how to bring back resources from the new expansion, but knows how to do his Autonomous Harvesting trick if you also did the PoP crafting line.

Other Goodies

Again this expansion, there will be buyable furniture that unlocks during the adventuring signature line. Check out the 26 new house items. A video preview of these items is also available below.

Also again this expansion, those who pre-ordered the Collector's or Premium editions of the expansion got a building block set that goes well with the preorder house.

Video Resources

Both Mum and Ocarinah have been doing video tours of various goodness on beta. If you don't follow "EQTC Mum" and "Building Inspector" on YouTube, here's a link to individual videos. (With huge thanks to Ocarinah for doing these!)


Update Tracking

Created: 2018-10-31 03:14:58          
Last Modified By: Niami Denmother          
Last Modified on: 2018-11-14 09:23:41          


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