EQ Traders Corner
  

Rare Useage Chart

Folks often have a hard time figuring out what can be done with any specific rare, especially since there is not always consistency from tier to tier. The below chart should provide you with a handy reference guide. (It should be fully updated with LU24 information now. Please whimper in the forums if I missed something)
Tier gem soft metal ore wood roots hide imbue loam dust*
1 rough lapis lazuli: jewelry; priest adept IIIs copper cluster: 2 pieces of jewelry, mage adept IIIs bronze cluster: weapons, furniture, chain & plate armor, tower & kite shield severed alder: wooden weapons, furniture, strongbox, round shield, buckler yarrow: cloth armor, furniture waxed leather: backpack, leather armor, ranged/ammo containers^ (none) solidified: fighter & scout adept IIIs flickering: rare potions/poisons
2 rough coral: priest adept IIIs, caster-oriented jewelry silver cluster: mage adept IIIs, tank-oriented jewelry blackened iron cluster: weapons, chain/plate armor, furniture, tower & kite shield, (ranged) tablet severed bone: wooden weapons, round shield/buckler, furniture, strongbox sisal root: cloth armor, hex dolls, belt, scarf, furniture cured leather: leather armor, backpack,belt, ranged/ammo containers^ glowing: weapons, chest/legs of armor, shields, hex dolls, rings alkaline: fighter & scout adept IIIs shimmering: rare potions/poisons
3 rough jasper: priest adept IIIs, jewelry palladium cluster: mage adept IIIs, jewelry (including palladium bangle for A Strange Black Rock heritage) steel cluster: weapons, chain/plate armor, furniture severed fir: wooden weapons, shields, furniture, strongbox dandelion fiber: cloth armor, hex dolls, scarf, furniture cuirboilli leather: leather armor, backpack, belt, ranged/ammo containers^ sparkling: weapons, chest/legs of armor, shields, hex dolls, rings malleable: fighter & scout adept IIIs sparkling: rare potions/poisons
4 rough opal: priest adept IIIs, jewelry ruthenium cluster: mage adept IIIs, jewelry feysteel cluster: weapons, chain/plate armor, furniture, tower/kite shields severed oak: wooden weapons, shields, furniture, strongbox oak root: cloth armor, hex dolls, belt, furniture engraved leather: leather armor, backpack, belt, ranged/ammo containers^ glimmering: weapons, chest/legs of armor, shields, hex dolls, rings ductile: fighter & scout adept IIIs glimmering: rare potions/poisons
5 rough ruby: priest adept IIIs, jewelry rhodium cluster: mage adept IIIs, jewelry ebon cluster: weapons, chain/plate armor, tower & kite shields, furniture, BBC heritage severed cedar: wooden weapons, round shield & buckler, furniture, strongbox figwarts root: cloth armor, hex dolls, belt, scarf, furniture augmented leather: leather armor, backpack, belt, ranged/ammo containers^ luminous: weapons, chest/legs of armor, shields, hex dolls, rings fused: fighter & scout adept IIIs luminous: rare potions/poisons
6 rough pearl: priest adept IIIs, caster jewelry, funiture vanadium cluster: mage adept IIIs, tank jewelry, furniture (vase) cobalt cluster: weapons, chain/plate armor, tower & kite shields, furniture severed ironwood: wooden weapons, shields, furniture saguaro roots: cloth armor, hex dolls, belt, scarf, furniture (2 rugs) scaled leather: leather armor, backpack, hand-to-hand weapons, belt, ranged/ammo containers^ lambent: weapons, chest/legs of armor, shields, hex dolls, rings alkalai: fighter & scout adept IIIs lambent: rare potions/poisons
7 rough moonstone: priest adept IIIs, caster jewelry, furniture acrylia cluster: mage adept IIIs, tank jewelry, furniture xegonite cluster: weapons, chain/plate armor, furniture, metal shields rough lumbered ebony: wooden weapons, shields, furniture nimbus roots: cloth armor, hex dolls, belt, scarf, furniture (1 rug) dragonhide pelt: leather armor, backpack, hand-to-hand weapons, belt, ranged containers^ scintillating: weapons, chest/legs of armor, shields, hex dolls, rings spongy: fighter & scout adept IIIs scintillating: rare potions/poisons
8 rough fire emerald: priest adept IIIs, caster jewelry, furniture tynnonium cluster: mage adept IIIs, tank jewelry, furniture incarnadine cluster: weapons, chain/plate armor, furniture, metal shields mahogany lumber: wooden weapons, shields, furniture mantrap root: cloth armor, hex dolls, belt, scarf, furniture (1 rug) hidebound pelt: leather armor, backpack, belt, ranged containers^ smoldering: weapons, chest/legs of armor, shields, hex dolls, rings, short-duration adornments silicate: fighter & scout adept IIIs smoldering: rare potions/poisons

* = dust is a byproduct of making adept III spells, skills & combat arts

^ = ranged/ammo containers: quiver and ammo sack as well as bandolier, sheath, pouch, satchel

As of GU42, the T8 hidebound pelts will also be used for the creation of mannequins.

Created: 2006-05-09 04:47:04          
Last Modified By: Niami Denmother          
Last Modified on: 2008-01-29 11:42:04          

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