Folks often have a hard time figuring out what can be done with any specific rare, especially since there is not always consistency from tier to tier.
The below chart should provide you with a handy reference guide. (It should be fully updated with LU24 information now. Please whimper in the forums if I missed something)
| Tier |
gem |
soft metal |
ore |
wood |
roots |
hide |
imbue |
loam |
dust* |
| 1 |
rough lapis lazuli: jewelry; priest adept IIIs |
copper cluster: 2 pieces of jewelry, mage adept IIIs |
bronze cluster: weapons, furniture, chain & plate armor, tower & kite shield |
severed alder: wooden weapons, furniture, strongbox, round shield, buckler |
yarrow: cloth armor, furniture |
waxed leather: backpack, leather armor, ranged/ammo containers^ |
(none) |
solidified: fighter & scout adept IIIs |
flickering: rare potions/poisons |
| 2 |
rough coral: priest adept IIIs, caster-oriented jewelry |
silver cluster: mage adept IIIs, tank-oriented jewelry |
blackened iron cluster: weapons, chain/plate armor, furniture, tower & kite shield, (ranged) tablet |
severed bone: wooden weapons, round shield/buckler, furniture, strongbox |
sisal root: cloth armor, hex dolls, belt, scarf, furniture |
cured leather: leather armor, backpack,belt, ranged/ammo containers^ |
glowing: weapons, chest/legs of armor, shields, hex dolls, rings |
alkaline: fighter & scout adept IIIs |
shimmering: rare potions/poisons |
| 3 |
rough jasper: priest adept IIIs, jewelry |
palladium cluster: mage adept IIIs, jewelry (including palladium bangle for A Strange Black Rock heritage) |
steel cluster: weapons, chain/plate armor, furniture |
severed fir: wooden weapons, shields, furniture, strongbox |
dandelion fiber: cloth armor, hex dolls, scarf, furniture |
cuirboilli leather: leather armor, backpack, belt, ranged/ammo containers^ |
sparkling: weapons, chest/legs of armor, shields, hex
dolls, rings |
malleable: fighter & scout adept IIIs |
sparkling: rare potions/poisons |
| 4 |
rough opal: priest adept IIIs, jewelry |
ruthenium cluster: mage adept IIIs, jewelry |
feysteel cluster: weapons, chain/plate armor, furniture, tower/kite shields |
severed oak: wooden weapons, shields, furniture, strongbox |
oak root: cloth armor, hex dolls, belt, furniture |
engraved leather: leather armor, backpack, belt, ranged/ammo containers^ |
glimmering: weapons, chest/legs of armor, shields, hex
dolls, rings |
ductile: fighter & scout adept IIIs |
glimmering: rare potions/poisons |
| 5 |
rough ruby: priest adept IIIs, jewelry |
rhodium cluster: mage adept IIIs, jewelry |
ebon cluster: weapons, chain/plate armor, tower & kite shields, furniture, BBC heritage |
severed cedar: wooden weapons, round shield & buckler, furniture, strongbox |
figwarts root: cloth armor, hex dolls, belt, scarf, furniture |
augmented leather: leather armor, backpack, belt, ranged/ammo containers^ |
luminous: weapons, chest/legs of armor, shields, hex
dolls, rings |
fused: fighter & scout adept IIIs |
luminous: rare potions/poisons |
| 6 |
rough pearl: priest adept IIIs, caster jewelry, funiture |
vanadium cluster: mage adept IIIs, tank jewelry, furniture (vase) |
cobalt cluster: weapons, chain/plate armor, tower & kite shields, furniture |
severed ironwood: wooden weapons, shields, furniture |
saguaro roots: cloth armor, hex dolls, belt, scarf, furniture (2 rugs) |
scaled leather: leather armor, backpack, hand-to-hand
weapons, belt, ranged/ammo containers^ |
lambent: weapons, chest/legs of armor, shields, hex dolls, rings |
alkalai: fighter & scout adept IIIs |
lambent: rare potions/poisons |
| 7 |
rough moonstone: priest adept IIIs, caster jewelry, furniture |
acrylia cluster: mage adept IIIs, tank jewelry, furniture |
xegonite cluster: weapons, chain/plate armor, furniture,
metal shields |
rough lumbered ebony: wooden weapons, shields, furniture |
nimbus roots: cloth armor, hex dolls, belt, scarf, furniture (1 rug) |
dragonhide pelt: leather armor, backpack, hand-to-hand weapons, belt, ranged containers^ |
scintillating: weapons, chest/legs of armor, shields,
hex dolls, rings |
spongy: fighter & scout adept IIIs |
scintillating: rare potions/poisons |
8 |
rough fire emerald: priest adept IIIs, caster jewelry, furniture |
tynnonium cluster: mage adept IIIs, tank jewelry, furniture |
incarnadine cluster: weapons, chain/plate armor, furniture,
metal shields |
mahogany lumber: wooden weapons, shields, furniture |
mantrap root: cloth armor, hex dolls, belt, scarf, furniture (1 rug) |
hidebound pelt: leather armor, backpack, belt, ranged containers^ |
smoldering: weapons, chest/legs of armor, shields,
hex dolls, rings, short-duration adornments |
silicate: fighter & scout adept IIIs |
smoldering: rare potions/poisons |
^ = ranged/ammo containers: quiver and ammo sack as well as bandolier, sheath, pouch, satchel