EQ Traders Corner

January 28, 2015 - Happy Gathering Goblin Change

The patch tomorrow will change the gathering goblin prestige ability again, and it is a welcome change:

  • Artisan's Gathering Goblin cost has been reduced to 1.
  • Stalk VIII (Grandmaster) recipe is now located within Scout Grandmaster Recipes Volume XI.
  • Fortify Elements IV (Grandmaster) recipe has been moved from Mage Grandmaster Recipes Volume VI to Volume V.
  • Salvaging now only requires 1 rank of gathering goblin to become available.

Created By: Niami Denmother          

January 21, 2015 - A Few Incoming Changes

The patch in the morning has several tradeskill-related changes and fixes. I want to especially draw your attention to the gathering goblin change, as you will be required to spend 5 points in the goblin if you want to summon him, which may require some rethinking in your tradeskill AA profiles.

  • Tradable purple adornments may now be placed in adornment depots.
  • Advanced Adornments volumes are now stackable.
  • Xiocite Rapier of the Grimstone is now correctly named a Dirk.
  • House Actors can use two new sleep states as part of their animation selection.
  • Umbral Blightmare is now usable by appropriate level Tradeskill classes.
  • Tinkering and Adorning Reaction Arts are now automatically granted and no longer need to be purchased.
  • Artisans Gathering Goblin has been changed to a single 5 point prestige ability with a short recast.
  • Evade III Grandmaster Recipe can now be crafted by all Evade III (Master) spellscrolls.
  • The recipe for Incandescent Adornment of Prismatic Resilience (Greater) now requires the correct amount of components.

Created By: Niami Denmother          

January 09, 2015 - House Access Lists

The following is going to be patched to the Test server in a couple of hours - hopefully that means it will be on Live servers "soon".

Players may now save their house access list to a local file, and load said file as well. Please note that loading is non-destructive, ie: when loading an access list file into a house, existing access settings will remain

Created By: Niami Denmother          

December 17, 2014 - Harvesting Change

If you have been harvesting since the patch on Tuesday, you will have noticed that, instead of pulling 1/3/5/10 units of common resources per harvest, you have been getting 2/7/13/20 units. Caith responded on the SOE forums last night that this is an intended change. The rate for rares and ultra-rares has not changed, nor do they have any plans to change them at this time, but the common resource rates should make many happy, especially those who are working on their Qho-ta.

Created By: Niami Denmother          

December 12, 2014 - Two Changes Coming Next Week

There are two changes coming next week. The first is regarding dungeon maker dungeons and the second is regarding how AA xp is earned. Rather than reword and worry about something vital being missed, I recommend that folks read the Dungeon Maker post here and then the AAXP post here.

Created By: Niami Denmother          

Printer Friendly version

© 2003-14 Niami Denmother.
The fine print. This is a research and information site. All of the information on this site has been gathered and submitted by the players and Niami Denmother. While we try our best to keep the information here as accurate and up to date as possible, rely upon it at your own risk. By submitting information and graphics to this site, you are granting us permission to use the materials in any way that we deem appropriate. EverQuest is a registered trademark of Sony Online Entertainment LLC. Except as is disclosed on the "about" page, this site has no official connection with EverQuest or Sony Online Entertainment LLC. All information, articles and graphics on this site are the copyright of EQ Traders Corner, its owners and/or Sony Online Entertainment LLC and may not be copied or reprinted without the express written approval of the copyright holder. This site is not meant to represent official EverQuest (SOE) policy, and we are not responsible for errors and/or omissions that occur due to changes in EverQuest trade skills or information that we recieved from the community that is in error.

Hosted By: